About This Game Into the Void is a strategy RPG and exploration sci-fi game with an epic story and intense battles. Travel through space and discover the origin of a cosmic threat which destroyed Earth centuries ago. Fight or cooperate with the different factions; be a leader !Fully command your faction. Build your fleet, arm it with tons of weapons and make all of your enemies’ burn.You are responsible as a leader of all your choices, your people count on you.Perform expeditions to outer space; gather ressources and take care of your crew's morale as it greatly influences your power.You will choose the path through the stars and will discover many surprises.Research tons of techs. You can't open all of them in one play-through, as there are lots of combinations. Choose your style of combat, adapt your strategy to your ennemies and arm your fleet.Fight with different opponents. Each faction has its own tactics and technology stack, so you should plan your fleet equipment carefully.Don't underestime the factions : En Eire, Kalthem, Auslia or The Brigadier's of Armageddon.Space is a serious business. In space, there's no place to mistakes. So choose your options wisely, as turn-based system fully allows that.There are no "good" or "bad" choices, only consequences.great Rpg/tbs Mix With Unique Depth.Randomly generated universe - each mission is unique every time you play it.Long and interesting storyline.Battle against 4 different factions.Epic space turn-based battles.Laser, Kinetic, Plasma and Explosive weapons: each with unique pros and cons.16 main missions20 sub-missionsLots of battle ships with modificationsOver 100 technologies in 4 different branches - choose them wisely.Tons of different items, from engines and shields to drones and infiltration squads.Great visuals 7aa9394dea Title: Into the VoidGenre: Adventure, Indie, RPG, StrategyDeveloper:Mozg LabsPublisher:Mozg LabsRelease Date: 4 Dec, 2015 Into The Void Activation Code Offline austen zaleski into the void. into the void tv show. into the void apk download. download lagu fall into the void now you're gone. into the void mtg. into the void online free. into the void instrumental. into the void 9 inch nails. into the void nin wiki. into the void ost. into the void exhorder. into the void duotrope. octopus into the void of fear rar. dawn of the jedi into the void pdf download. into the void live. into the void poetry. return to the void execration. in the void translate. into the void quest. into the void black sabbath lyrics. landinar into the void cheat. into the void uk. into the void psychology. into the void imdb. into the void gaspar noe. dawn of the jedi into the void pdf download free. into the void lyrics meaning. into the void guitar tab. into the void key. into the void video. into the void streaming This game is not bad, and also could be better.1. The tutorial or help UI should be improved. 2. The parameters of ships are hard to understand and even don't know why the value has changed. For example, I can see the "Reaction" value of a ship. And... what is reaction? A high value of reaction is good or bad? And which part will change the reaction value? All of these answers should be given in the game, but not ask the player try and error.3. ...and I need some equipment or techbnology which can reduce the reaction... or the "Anti-grav" is just a trash.. It was a great game on my phone but just didn't translate well to PC. I expect much more when you have the power of a PC.. Looked great but I felt that you made a lot of decisions about research, upgrades and equipment but all in all they don't differ that much. For instance; in combat it almost always the best to just target the enemy hull. I can't really choose which resources I want to get untill I can build colonies which just make the resource handling feel plain. Overall great potential but kinda lack real options, prioritries and the likes to feel intresting. Combat is a repetetive and boring, and since you sometimes can't retreat; you might lose the game to an unavoidable non retreatable combat. But maybe I'm just bad at the game.. Very limited settings, but since it is originally a mobile game that is not that surprising.UI is far from good, leaves much to wish for, not very intuitive.Some spelling and grammatical mistakes, not that it matters that much other than as an annoyance.The battles didn't feel thrilling at all, extremely mediocre.If the review was for the mobile version it would most likely be better.I'll look for something else, preferably not made with mobile in mind.Oh well, considering the refund policy, just try it if you are curious ;). Into the Void is yet another clone entered into the gaming world. While it has Great Idea for how the game should be it sadly falls far short. Your fleet from what I have played is 6 ships of your choice (when classes unlocked and buildable) from battlecruisers to your typical Super Capitals these types of games have. The Combat gets stale quickly as the same visuals are seen in near all the fights. Any Intense fighting it advertised I did not encounter in its Turn Based Combat. Issue Order to each ship individually as its turn arrives, choose which guns to fire, at which ships, click end, wait for next ships turn. Each animation has the ships turn the guns at each other.... Each and Everytime and then they open fire. After your 10th time broadsiding the enemy (all you do is Broadside) you would think the crew would keep the guns trained instead of aligning them back across your Bow. But, nope, Each shot... Guns turn towards the ship you have been engaged with for over 8 minutes... fire its volley, and recenters itself forward. Maintain Targetting solution does not exist in this game. While you can Colonize planets and take over bases, that is about as far as it goes. When you have Resources Click the upgrade on the Structure you put on the planet for mining, harvesting antimatter, farming, or Entertainment centers. Each of these assists in its obvious areas. You get One Structure Per Planet. Your Resources gather each day, click and forget. No setting up supply chains, gaurding transports that might get under attack, nothing further to manage. They might come under attack havent had it happen yet. Research and Manufacturing are Instant if you collected enough points. These are gathered from Raiding enemy fleets, bases, or probing planets. Once you have enough points, you click what you wanted and you have it. The same goes for building any ship, If you have the points Its Insta built. Fitting the ships is done in a few clicks. Drag whatever weapons onto the matching Colored box and you have it equipped, upgrade it if you can fit it. Each module has mass and power outputs. Get to heavy and respond slower in turns, Have to little power and you cant fire. Modules of course Exist to boosts anything from Damage to power generation. Larger classes can use fleet boosting modules. Your missions are a few multi choice questions, then go and enter combat somewhere. Use Autocombat (which cant kill anything quickly) or manually select your choices as mentioned before. After you complete the final missions you automatically return to base. You can return to base at anypoint you want, Even when low on fuel, your magically refilled and made the multiple refuelling trip back in a single click. This game could become something if it made the combat more exciting, expanded on planet management or even let you run multiple fleets. Some others have mentioned this game was a Mobile game and it would fit in well with those style of dumbed down content that exist on the mobile platform. But when you can get other games like this for cheaper or equal pricing that offer better, its hard to suggest to anyone to purchase this.. Absolutly broken. I am getting really tired of steam putting Beta release games in as production copy. This is Beta, nothing wrong with that unless your sold a product that has no business being on the market. Idea is nice, mechanics are boring and cumbersome. All that could be improved but the game has to work and this doesn't. Continue does not continue from where you left off, autosave does not revert you to last autosave (not even star date is correct). Every save outside of base on explore mode fails and leaves you with a ruined game. Auto mode hangs and forces you to restart which won't work becausse of the above. DO NOT buy this game if you are expecting production ready copy.. Game is plagued with constant crashes, no fix seems to be in sight. You need to constantly save your progress in order to make any progress. If you end up running the same battle over again, you will get different results and different rewards\/salvage after. The opposing sides are unbalanced, almost immediatelly are your colonies captured and defended by battleships while you barely have battle cruisers. Resources are difficult to get, although I have a mining colony set up I have yet to see any ore created. Research is slow and the costs excalate astonimically to next to impossible levels after you do the first tier or two. There are random events that cause major impacts on fleet ability during mission, sometimes requiring abandoning what you set out to do. Fuel cost are so ridiculous in some cases that even with extra fuel tanks one is forced to jump back to base when you have barely arrived in a new system. Ship design is not fully intiutive and very limited in expansion slots available on ship. Despite this the game shows some promise, but only if they fix the constant crashes and tweak the research and build costs a bit. At this time, however, I can not recommend this game to anyone for purchase.*******Update******The game still suffers from huge amounts of game crashes. Play is very frustrating as often you do not have the chance to save any progres before the game crashes. The game also suffers from massive imbalance making any progress very slow due to limited resources\/rewards with horrendously high costs for developing and building new tech. Still can not recommend the game at this time, despite it's potential.****** Update******The game is DEAD! No updates or development. Stopped playing. Devs are not doing any upgrades\/support except by lip service. Game gets boring and is frustrating as very little progress can be made vs very unbalanced enemy fleets. DO NOT BUY!!!!!. Solid gameplay, and good narrative make this an addictive game. If you like turn based combat, cool spaceships, and a good story with well written narrative with sidequests and whatnot, then you'll like this game.Even as a Android port, it's stable and perfectly playable, with decent graphics, though nothing spectacular.. Not good, you get warnings after your planets have been captured no hey they are blockaded you might want to do something. All the little events they stop you and you have to go put in your course again.
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